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  1. // mbj - blackness for deep, deep scary pits of NOTHINGNESS
  2. textures/common/joshlavafog
  3. //SED: test.
  4. {    
  5.     fogparms 0.953 0.27 0.027 160
  6.      fogOnly
  7.     surfaceparm fog
  8.     surfaceparm nolightmap
  9.     surfaceparm nonsolid
  10.     surfaceparm trans
  11.     qer_editorimage textures/common/fog.tga
  12.      qer_nocarve
  13.     qer_trans 0.500000
  14. }
  15.  
  16. textures/common/joshaquafog
  17. {    
  18.     fogparms 0.59 0.843 0.79 160
  19.      fogOnly
  20.     surfaceparm fog
  21.     surfaceparm nolightmap
  22.     surfaceparm nonsolid
  23.     surfaceparm trans
  24.     qer_editorimage textures/common/fog.tga
  25.      qer_nocarve
  26.     qer_trans 0.1500000
  27. }
  28.  
  29. textures/common/garden3_fog02
  30. //SED: (brian) fog
  31. {
  32.     cull back
  33.     fogOnly
  34.     fogParms 0.150000 0.10000 0.025000 384 -1
  35.     surfaceparm fog
  36.     surfaceparm nolightmap
  37.     surfaceparm nonsolid
  38.     surfaceparm trans
  39.     qer_editorimage textures/common/fog.tga
  40.     qer_nocarve
  41.     qer_trans 0.500000
  42. }
  43.  
  44. textures/common/garden3_fog01
  45. //SED: (brian) fog
  46. {
  47.     cull back
  48.     fogOnly
  49.     fogParms 0.500000 0.250000 0.10000 1024 -1
  50.     surfaceparm fog
  51.     surfaceparm nolightmap
  52.     surfaceparm nonsolid
  53.     surfaceparm trans
  54.     qer_editorimage textures/common/fog.tga
  55.     qer_nocarve
  56.     qer_trans 0.500000
  57. }
  58.  
  59. textures/common/garden4_fog02
  60. //SED: (brian) fog
  61. {
  62.     cull back
  63.     fogOnly
  64.     fogParms 0.000000 0.100000 0.000000 384 -1
  65.     surfaceparm fog
  66.     surfaceparm nolightmap
  67.     surfaceparm nonsolid
  68.     surfaceparm trans
  69.     qer_editorimage textures/common/fog.tga
  70.     qer_nocarve
  71.     qer_trans 0.500000
  72. }
  73.  
  74. textures/common/garden4_fog01
  75. //SED: (brian) fog
  76. {
  77.     cull back
  78.     fogOnly
  79.     fogParms 0.150000 0.000000 0.250000 1024 -1
  80.     surfaceparm fog
  81.     surfaceparm nolightmap
  82.     surfaceparm nonsolid
  83.     surfaceparm trans
  84.     qer_editorimage textures/common/fog.tga
  85.     qer_nocarve
  86.     qer_trans 0.500000
  87. }
  88.  
  89. textures/common/nodrawnonsolid
  90. //BJ: we needed one, so here it is
  91. //This texture is NONSOLID
  92. {
  93.     surfaceparm nolightmap
  94.     surfaceparm nodraw
  95.     surfaceparm nonsolid
  96.     surfaceparm trans
  97.     surfaceparm nomarks
  98. }
  99.  
  100. textures/common/nodraw
  101. //BJ: we needed one, so here it is
  102. //This texture is SOLID
  103. {
  104.     surfaceparm nolightmap
  105.     surfaceparm nodraw
  106.     surfaceparm trans
  107.     surfaceparm nomarks
  108. }
  109.  
  110. textures/common/volc_fog1
  111. //SED: (cameron)volcano level at the ceiling
  112. {
  113.     cull back
  114.     fogOnly
  115.     fogParms 0.150000 0.000000 0.000000 400 -1
  116.     surfaceparm fog
  117.     surfaceparm nolightmap
  118.     surfaceparm nonsolid
  119.     surfaceparm trans
  120.     qer_editorimage textures/common/fog.tga
  121.     qer_nocarve
  122.     qer_trans 0.500000
  123. }
  124.  
  125.  
  126. textures/common/PoT1
  127. //SED: (cameron)deep chasm
  128. {
  129.     cull back
  130.     fogOnly
  131.     fogParms 0.050000 0.050000 0.050000 350 1
  132.     surfaceparm fog
  133.     surfaceparm nolightmap
  134.     surfaceparm nonsolid
  135.     surfaceparm trans
  136.     qer_editorimage textures/common/fog.tga
  137.     qer_nocarve
  138.     qer_trans 0.500000
  139. }
  140.  
  141. textures/common/PoT2
  142. //SED: (cameron)underwater fog
  143. {
  144.     // cull back
  145.     qer_editorimage textures/common/fog.tga
  146.     qer_nocarve
  147.     qer_trans 0.500000
  148.    surfaceparm fog
  149.     surfaceparm nolightmap
  150.     surfaceparm nonsolid
  151.     surfaceparm trans
  152.     fogParms 0.07 0.11 0.2 16 1
  153. }
  154.  
  155.  
  156. textures/common/robsfog
  157. //SED: green fog under bridge in rvillage.
  158. {
  159.     cull back
  160.     fogOnly
  161.     fogParms 0.860000 0.290000 0.000000 150 1
  162.     surfaceparm fog
  163.     surfaceparm nolightmap
  164.     surfaceparm nonsolid
  165.     surfaceparm trans
  166.     qer_editorimage textures/common/fog.tga
  167.     qer_nocarve
  168.     qer_trans 0.500000
  169. }
  170.  
  171. textures/common/robsdeepfog
  172. //SED: test.
  173. {
  174.     cull back
  175.     fogOnly
  176.     fogParms 0.000000 0.255000 0.127000 200 1
  177.     surfaceparm fog
  178.     surfaceparm nolightmap
  179.     surfaceparm nonsolid
  180.     surfaceparm trans
  181.     qer_editorimage textures/common/fog.tga
  182.     qer_nocarve
  183.     qer_trans 0.500000
  184. }
  185.  
  186. // mbj - Red fog for Bobby by Josh
  187. textures/common/josh_fog
  188. //SED: test.
  189. {    
  190.     fogparms .35 .2 .1 128
  191.      fogOnly
  192.     surfaceparm fog
  193.     surfaceparm nolightmap
  194.     surfaceparm nonsolid
  195.     surfaceparm nomarks
  196.     surfaceparm trans
  197.     qer_editorimage textures/common/fog.tga
  198.      qer_nocarve
  199.     qer_trans 0.500000
  200. }
  201.  
  202. // mbj - Red fog for Bobby
  203. textures/common/redfog
  204. //SED: test.
  205. {    
  206.     fogparms .6 .2 .2 128
  207.      fogOnly
  208.     surfaceparm fog
  209.     surfaceparm nolightmap
  210.     surfaceparm nonsolid
  211.     surfaceparm trans
  212.     qer_editorimage textures/common/fog.tga
  213.      qer_nocarve
  214.     qer_trans 0.500000
  215. }
  216.  
  217. // mbj - blackness for deep, deep scary pits of NOTHINGNESS
  218. textures/common/blackfogup
  219. //SED: test.
  220. {    
  221.     fogparms 0 0 0 256
  222.      fogOnly
  223.     surfaceparm fog
  224.     surfaceparm nolightmap
  225.     surfaceparm nonsolid
  226.     surfaceparm trans
  227.     qer_editorimage textures/common/fog.tga
  228.      qer_nocarve
  229.     qer_trans 0.500000
  230. }
  231.  
  232. // mbj - blackness for beginning of fortress1
  233. textures/common/blackfogship
  234. //SED: test.
  235. {    
  236.     fogparms 0 0 0 96
  237.      fogOnly
  238.     surfaceparm fog
  239.     surfaceparm nolightmap
  240.     surfaceparm nonsolid
  241.     surfaceparm trans
  242.     qer_editorimage textures/common/fog.tga
  243.      qer_nocarve
  244.     qer_trans 0.500000
  245. }
  246.  
  247. // mbj - blackness for skool portal sky
  248. textures/common/blackfogskool
  249. //SED: test.
  250. {    
  251.     fogparms 0 0 0 48
  252.      fogOnly
  253.     surfaceparm fog
  254.     surfaceparm nolightmap
  255.     surfaceparm nonsolid
  256.     surfaceparm trans
  257.     qer_editorimage textures/common/fog.tga
  258.      qer_nocarve
  259.     qer_trans 0.500000
  260. }
  261.  
  262.  
  263. // mbj - blackness for deep, deep scary pits of NOTHINGNESS
  264. textures/common/blackfogdown
  265. //SED: test.
  266. {    
  267.     fogparms 0 0 0 2000
  268.      fogOnly
  269.     surfaceparm fog
  270.     surfaceparm nolightmap
  271.     surfaceparm nonsolid
  272.     surfaceparm trans
  273.     qer_editorimage textures/common/fog.tga
  274.      qer_nocarve
  275.     qer_trans 0.500000
  276. }
  277.  
  278. // pgm - new fog for robs' village map
  279. textures/common/bloodfog1
  280.  
  281. {    
  282.     fogparms .2 .4 .1 100
  283.      fogOnly
  284.     surfaceparm fog
  285.     surfaceparm nolightmap
  286.     surfaceparm nonsolid
  287.     surfaceparm trans
  288.     qer_editorimage textures/common/fog.tga
  289.      qer_nocarve
  290.     qer_trans 0.500000
  291. }
  292.  
  293.  
  294. textures/common/trigger
  295. {
  296.     surfaceparm nodraw
  297.     qer_trans 0.500000
  298. }
  299.  
  300. textures/common/origin
  301. {
  302.     surfaceparm nodraw
  303.     surfaceparm nonsolid
  304.     surfaceparm origin
  305. }
  306.  
  307. textures/common/caulk
  308. {
  309.     surfaceparm nolightmap
  310.     surfaceparm nomarks
  311.     surfaceparm nodraw
  312.     qer_trans 0.500000
  313. }
  314.  
  315. textures/common/caulkshadow
  316. {
  317.     surfaceparm nolightmap
  318.     surfaceparm nodraw
  319.     surfaceparm castshadow
  320.     surfaceparm nomarks
  321.     qer_editorimage textures/common/caulk.tga
  322.     qer_trans 0.500000
  323. }
  324.  
  325. // DHM - added 'nomarks' and 'weaponclip', remove if problematic
  326. // MBJ - added 'cameraclip', remove if problematic
  327. textures/common/clip
  328. {
  329.     qer_editorimage textures/common/clip.tga
  330.     surfaceparm nodraw
  331.     surfaceparm noimpact
  332.     surfaceparm nomarks
  333.     surfaceparm nonsolid
  334.     surfaceparm cameraclip
  335.     surfaceparm playerclip
  336.     surfaceparm weaponclip
  337.     qer_trans 0.500000
  338. }
  339.  
  340. textures/common/nocam_clip
  341. {
  342.     qer_editorimage textures/common/nocam_clip.tga
  343.     surfaceparm nodraw
  344.     surfaceparm noimpact
  345.     surfaceparm nomarks
  346.     surfaceparm nonsolid    
  347.     surfaceparm playerclip    
  348.     qer_trans 0.500000
  349. }
  350.  
  351.  
  352. textures/common/monsterclip
  353. {
  354.     surfaceparm nodamage
  355.     surfaceparm nodraw
  356.     surfaceparm noimpact
  357.     surfaceparm nonsolid
  358.     surfaceparm monsterclip
  359.     qer_trans 0.500000
  360. }
  361.  
  362. textures/common/allclip  // pseudo-clip that stops player, monsters, weapon fire..
  363. {
  364.     qer_editorimage textures/common/allclip.tga
  365.     surfaceparm nodraw
  366.     surfaceparm nomarks
  367.     surfaceparm trans
  368.     surfaceparm nolightmap
  369.     qer_trans 0.500000
  370. }
  371.  
  372. textures/common/actor
  373. {
  374.     surfaceparm nodamage
  375.     surfaceparm nodraw
  376.     surfaceparm nodrop
  377.     surfaceparm noimpact
  378.     surfaceparm nonsolid
  379.     surfaceparm playerclip
  380.     qer_trans 0.500000
  381. }
  382.  
  383. textures/common/camera
  384. {
  385.     surfaceparm nodamage
  386.     surfaceparm nodraw
  387.     surfaceparm noimpact
  388.     surfaceparm nonsolid
  389.     surfaceparm cameraclip
  390.     qer_trans 0.500000
  391. }
  392.  
  393. textures/common/region
  394. {
  395. }
  396.  
  397. textures/common/hint
  398. {
  399.     surfaceparm nodraw
  400.     surfaceparm nonsolid
  401.     surfaceparm structural
  402.     surfaceparm trans
  403.     qer_nocarve
  404.     qer_trans 0.500000
  405. }
  406.  
  407. textures/common/lava_effects
  408. {
  409.     surfaceparm nodraw
  410.     surfaceparm nonsolid
  411.     surfaceparm trans
  412.     surfaceparm noimpact
  413.     surfaceparm nodamage
  414.     qer_trans 0.4
  415. }
  416.  
  417. textures/common/skip
  418. {
  419.     surfaceparm nodraw
  420.     surfaceparm nonsolid
  421.     surfaceparm trans
  422.     qer_nocarve
  423.     qer_trans 0.500000
  424. }
  425.  
  426. textures/common/waterskip
  427. {
  428.     surfaceparm nodraw
  429.     surfaceparm nonsolid
  430.     surfaceparm structural
  431.     surfaceparm trans
  432.     surfaceparm water
  433.     qer_editorimage textures/common/skip.tga
  434.     qer_nocarve
  435.     qer_trans 0.500000
  436. }
  437.  
  438. textures/common/areaportal
  439. {
  440.     surfaceparm areaportal
  441.     surfaceparm nodraw
  442.     surfaceparm nonsolid
  443.     surfaceparm structural
  444.     surfaceparm trans
  445.     qer_nocarve
  446.     qer_trans 0.500000
  447. }
  448.  
  449. textures/common/portal
  450. {
  451.     portal
  452.     surfaceparm nolightmap
  453.     qer_editorimage textures/common/portal.tga
  454.     {
  455.         map textures/common/portal.tga
  456.         blendFunc GL_ZERO GL_ONE
  457.         depthMask
  458.     }
  459. }
  460.  
  461. // DHM -- Added black and black2 so that lightmaps are not generated and
  462. //        rendered for the huge black walls mappers use for voids.
  463. textures/common/black
  464. {
  465.     surfaceparm nolightmap
  466.     qer_editorimage textures/common/black.tga
  467.     {
  468.         map textures/common/black.tga
  469.         rgbGen identity
  470.     }
  471. }
  472.  
  473. textures/common/black2
  474. {
  475.     surfaceparm nolightmap
  476.     qer_editorimage textures/common/black2.tga
  477.     {
  478.         map textures/common/black2.tga
  479.         rgbGen identity
  480.     }
  481. }
  482.  
  483. textures/common/volumetric_base
  484. {
  485.     surfaceparm nolightmap
  486.     surfaceparm nonsolid
  487.     surfaceparm trans
  488.     {
  489.         map textures/common/volumetric_base.tga
  490.         blendFunc GL_ZERO GL_SRC_COLOR
  491.     }
  492. }
  493.  
  494. textures/common/volumetric_fade
  495. {
  496.     surfaceparm nolightmap
  497.     surfaceparm nonsolid
  498.     surfaceparm trans
  499.     {
  500.         map textures/common/volumetric_fade.tga
  501.         blendFunc GL_ZERO GL_SRC_COLOR
  502.     }
  503. }
  504.  
  505. textures/common/volumetric_end
  506. {
  507.     surfaceparm nolightmap
  508.     surfaceparm nonsolid
  509.     surfaceparm trans
  510.     {
  511.         map textures/common/volumetric_end.tga
  512.         blendFunc GL_ZERO GL_SRC_COLOR
  513.     }
  514. }
  515.  
  516. textures/common/skyportal
  517. {
  518.     portalsky
  519.     surfaceparm nolightmap
  520.     surfaceparm sky
  521.     qer_editorimage textures/common/sky.tga
  522.     {
  523.         map $whiteimage
  524.         blendFunc GL_ZERO GL_ONE
  525.         depthWrite
  526.     }
  527. }
  528.  
  529.  
  530. textures/common/modelshader
  531. {
  532.     surfaceparm nodraw
  533.     qer_trans 0.200000
  534. }
  535.  
  536. textures/common/volumetic
  537. //SED: test.
  538. {
  539.     cull back
  540.     fogOnly
  541.     fogParms 0.917000 0.855000 0.490000 200 -1
  542.     surfaceparm fog
  543.     surfaceparm nolightmap
  544.     surfaceparm nonsolid
  545.     surfaceparm trans
  546.     qer_editorimage textures/common/fog.tga
  547.     qer_nocarve
  548.     qer_trans 0.500000
  549. }
  550.  
  551. textures/common/gnome_fog
  552. //(Jim)rvillageb ceiling fog
  553. {
  554.     cull back
  555.     fogOnly
  556.     fogParms 0.25 0.25 0.25 550 -1
  557.     surfaceparm fog
  558.     surfaceparm nolightmap
  559.     surfaceparm nonsolid
  560.     surfaceparm trans
  561.     qer_editorimage textures/common/fog.tga
  562.     qer_nocarve
  563.     qer_trans 0.500000
  564. }
  565.  
  566. textures/common/lowfogtest.orig
  567. //Aaron test fog1
  568. {
  569.     cull back
  570.     fogOnly
  571.     fogParms 0.100000 1.000000 0.100000 1024 1
  572.     surfaceparm fog
  573.     surfaceparm nolightmap
  574.     surfaceparm nonsolid
  575.     surfaceparm trans
  576.     qer_editorimage textures/common/fog.tga
  577.     qer_nocarve
  578.     qer_trans 0.500000
  579. }
  580.  
  581. textures/common/lowfogtest
  582. //pete test fog1
  583. {
  584.     surfaceparm fog
  585.     surfaceparm nolightmap
  586.     surfaceparm nonsolid
  587.     surfaceparm trans
  588. //    qer_nocarve
  589.     cull back
  590.     fogOnly
  591.     fogParms 0.700000 0.700000 0.700000 690 1
  592.     qer_editorimage textures/common/fog.tga
  593.     qer_trans 0.500000
  594. }
  595.  
  596. textures/common/midfogtest
  597. //Aaron test fog1
  598. {
  599.     cull back
  600.     fogOnly
  601.     fogParms 0.100000 1.000000 0.100000 2 1
  602.     surfaceparm fog
  603.     surfaceparm nolightmap
  604.     surfaceparm nonsolid
  605.     surfaceparm trans
  606.     qer_editorimage textures/common/fog.tga
  607.     qer_trans 0.500000
  608. }
  609.  
  610. // projectionShadow is used for cheap squashed model shadows
  611. projectionShadow
  612. {
  613.     polygonOffset
  614.     deformVertexes projectionShadow
  615.     {
  616.         map            *white
  617.              blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
  618.            rgbGen   constant 0 0 0
  619.            alphaGen entity
  620.     }
  621. }
  622.  
  623. // markShadow is the very cheap blurry blob underneath the player
  624. markShadow
  625. {
  626.     polygonOffset
  627.     {
  628.              map textures/common/shadow.tga
  629.         blendFunc GL_ZERO GL_ONE_MINUS_SRC_COLOR
  630.         rgbGen exactVertex
  631.         //blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA        
  632.     }
  633. }
  634.  
  635. flare
  636. {
  637.     cull none
  638.     {
  639.       map textures/sprites/flare.tga
  640.         blendFunc GL_ONE GL_ONE
  641.         rgbGen vertex
  642.     }
  643. }
  644.  
  645. flareshader
  646. {
  647.     cull none
  648.     {
  649.       map textures/sprites/flare.tga
  650.         blendFunc GL_ONE GL_ONE
  651.         rgbGen vertex
  652.     }
  653. }
  654.  
  655. textures/common/vol_light
  656. {
  657.     sort additive
  658.     cull disable
  659.     nomipmaps
  660.     qer_editorimage textures/common/vol_light_ref.tga
  661.     surfaceparm nolightmap
  662.     surfaceparm trans
  663.     surfaceparm nonsolid
  664.     qer_trans 0.500000
  665.     {
  666.         map textures/common/vol_light.tga
  667.              blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
  668.            alphaGen constant .5
  669.         alphaGen dot 0 .23        
  670.     }
  671. }
  672.  
  673. textures/common/vol_light_red
  674. {
  675.     sort additive
  676.     cull disable
  677.     nomipmaps
  678.     qer_editorimage textures/common/vol_light_redref.tga
  679.     surfaceparm nolightmap
  680.     surfaceparm trans
  681.     surfaceparm nonsolid
  682.     qer_trans 0.500000
  683.     {
  684.         map textures/common/vol_light_red.tga
  685.              blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
  686.            alphaGen constant .5
  687.         alphaGen dot 0 .23        
  688.     }
  689. }
  690.  
  691. textures/common/evening
  692. {
  693. //    sort additive
  694. //    cull disable
  695.     nomipmaps
  696.     qer_editorimage textures/common/evening.tga
  697.     surfaceparm nolightmap
  698. //    surfaceparm trans
  699.     surfaceparm nonsolid
  700.     qer_trans 0.500000
  701.     {
  702.         map textures/common/evening.tga
  703.              blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
  704.            alphaGen constant .5
  705.         alphaGen dot 0 .23
  706.     }
  707. }
  708.  
  709. textures/common/vol_light_rift
  710. {
  711.     sort additive
  712.     cull disable
  713.     nomipmaps
  714.     qer_editorimage textures/common/rift_light_ref.tga
  715.     surfaceparm nolightmap
  716.     surfaceparm trans
  717.     surfaceparm nonsolid
  718.     qer_trans 0.500000
  719.     {
  720.         map textures/common/rift_light.tga
  721.              blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
  722.         alphaGen dot 0 .23
  723.     }
  724. }
  725.  
  726. textures/common/waterfog
  727. {
  728.     fogparms 0.09 .15 .08 100
  729.       fogOnly
  730.     surfaceparm fog
  731.     surfaceparm nolightmap
  732.     surfaceparm nonsolid
  733.     surfaceparm trans
  734.     qer_editorimage textures/common/fog.tga
  735.      qer_nocarve
  736.     qer_trans 0.500000
  737. }
  738.  
  739. textures/common/u_blue
  740. {
  741.     surfaceparm nolightmap
  742.     {
  743.         map textures/common/u_blue.tga
  744.     }
  745. }
  746.  
  747. textures/common/white_light
  748. {
  749.     q3map_surfacelight 5500
  750.     surfaceparm nolightmap
  751.     qer_editorimage textures/common/white2.tga
  752.     {
  753.         map textures/common/white2.tga
  754.     }
  755. }
  756.  
  757. // guf slide clip
  758. textures/common/slide
  759. {
  760.     qer_editorimage textures/common/slide.tga
  761.     surfaceparm nodraw
  762.     surfaceparm trans
  763.     surfaceparm slide
  764.     qer_trans 0.500000
  765. }
  766.  
  767.  
  768. // BRIAN-  this is for the sky portal in wonderland forest
  769. textures/common/gray-01
  770. {
  771.     surfaceparm nolightmap
  772.     qer_editorimage textures/common/gray-01.tga
  773.     {
  774.         map textures/common/gray-01.tga
  775.         rgbGen identity
  776.     }
  777. }
  778.  
  779.  
  780. // BRIAN-  this is for the sky portal in wonderland forest
  781. textures/common/gray-01fade
  782. {
  783.     surfaceparm nolightmap
  784.     qer_editorimage textures/common/gray-01fade.tga
  785.     {
  786.         map textures/common/gray-01fade.tga
  787.         rgbGen identity
  788.     }
  789. }
  790.  
  791.  
  792. // BRIAN-  this is for the sky portal in wonderland forest
  793. textures/common/bw_starfield_04
  794. {
  795.     surfaceparm nolightmap
  796.     surfacelight 500
  797.     qer_editorimage textures/common/bw_starfield_04.tga
  798.     {
  799.         map textures/common/bw_starfield_04.tga
  800.         rgbGen identity
  801.     }
  802. }
  803.  
  804. // DHM - Testing black fog
  805. textures/common/dhmblackfog
  806. {    
  807.     fogparms 0 0 0 32
  808.      fogOnly
  809.     surfaceparm fog
  810.     surfaceparm nolightmap
  811.     surfaceparm nonsolid
  812.     surfaceparm trans
  813.     qer_editorimage textures/common/fog.tga
  814.      qer_nocarve
  815.     qer_trans 0.500000
  816. }
  817.